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Go to the source code of this file.
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| wire3d.axes |
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| wire3d.level |
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| wire3d.solver = Fourier3D("solver") |
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float | wire3d.h_top = 0.1 |
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float | wire3d.L = 6.0 |
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float | wire3d.depth = 1.0 |
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bool | wire3d.symmetric = True |
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str | wire3d.interp = 'fourier' |
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| wire3d.provider = solver.outLightE |
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int | wire3d.comp = 1 |
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| wire3d.size |
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| wire3d.smooth |
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| wire3d.dist |
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| wire3d.factor |
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| wire3d.method |
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| wire3d.rect_top = geometry.Cuboid(depth, 0.25 if symmetric else 0.5, h_top, 'Glass') |
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| wire3d.rect_bottom = geometry.Cuboid(depth, 0.25 if symmetric else 0.5, 1.5-h_top, 'Glass') |
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| wire3d.stack = geometry.Stack3D(shift=-rect_bottom.height, back=0, **({'left':0} if symmetric else {'xcenter':0})) |
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| wire3d.spacer = geometry.Cuboid(depth, L/2 if symmetric else L, 2., None) |
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| wire3d.space |
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| wire3d.geometry |
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| wire3d.wavelength |
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